Edit door/window opening angles

The opening angles of doors/windows can be changed by two methods. One of these methods is to change door/window opening angles from the Door/Window Settings dialog and the other is to use the command Edit Door/Window Angles. To change the opening angles of an existing door/window from the Door/Window Settings dialog:

Image/idearchitectural00090000.gif Select the related door/window with a left-click.

Image/idearchitectural00090000.gif Then right-click.

Image/idearchitectural00090000.gif Left-click Properties from the appearing menu. The Door/Window Settings dialog will be displayed on the screen.

Image/idearchitectural00090000.gif Change the parameter value at the Door-Window Types tab. The parameters here can be angle or displacement according to the type of the related door/window. The angle values are in degrees where the displacement values are in meters. Negative or positive values may be used. The made changes can be watched from the 3D window here in real-time.

Image/idearchitectural00090000.gif After making the necessary changes exit the dialog by clicking OK. The changes will be applied on the related door/window object.

To change opening angles using the Edit Door/Window Angles command:

Image/idearchitectural00090000.gif Click Modify/Entity Edit/(Edit Door/Window Angles).

Image/idearchitectural00090000.gif Bring the mouse cursor on the door/window object you want to change its opening angle. First left-click, then right-click.

Image/idearchitectural00090000.gif Enter the new angle value in the appearing dialog.

Image/idearchitectural00090000.gif Click OK to close the dialog. The opening angle of the related door/window will change.

This method is valid only for opening angles. It does not work in parameters like sliding and sash. Moreover, the casements of multi-casement doors/windows are opened all in the same angle by this method. It is not possible to give different angle to every casement. If such a thing is necessary, the opening angle changes should be made from the door/window settings dialog.